![]() That's what I was thinking too, at least get the Dagger of Sacrifice and use a mob spawner and/or Cursed Earth to crank out mobs to kill for the LP, but the progression has indeed been altered, that's what I was writing about the Kontron Crystal stuff about, I need a Tardis to make those, but I need that key to get a Tardis, that's why I feel like I must be missing something. This mod doesn't do GUIs so there are no recipes for things like Kontron Crystals in NEI, but this imgur link from that thread shows the recipes (once you have a Tardis) Since each heart of damage I do to myself is 200 LP, that's 100000/200 = 500 hearts, so 50 full heals of all 10 hearts o.0Īlso, as a tip for others who start checking out the Tardis Mod part of T6 and the "end game", here is the mod author's post with some very helpful details What's the secret here? The best idea I have is guzzling instant healing potions, but even that doesn't seem like enough. The problem is with the amount of LP needed - 100000! Each prick of the knife only gets me 200, so what am I missing? How in the world am I supposed to get 100000 LP into this block considering the altar only stores 10000 at a time and if I am infusing something in the altar and it runs out of LP the infusion slowly reverses. ![]() ![]() No problem, the recipe in NEI says it is a Tier 1 recipe, so I don't need an upgrade. I got the Blood Altar and now I am trying to turn the Awesome Machine Core into a Tardis Key with it, and I've hit a wall - the upgrades for the Blood Altar need Blank Slates, which have been modified to not use Stone but instead to use Kontron Crystals from Tardis Mod, so I can't get those until I get the Tardis. For those curious, I had made a Polytool with +32 attack (look through Minechem for the elements that add Sword damage) and I had the Quantum Flux Battlesuit armor on, with upgrades in each piece except the helmet (since night vision seems buggy on Galacticraft planets) and I was fine, the biggest problem was explosions taking out the small amount of standing space more than any concerns about dying.ĮDIT: I see TheLogan posted about this same Short Range Telepad issue while I was writing my post - I have armor that lets me fly so I just dug out to the side then up a bit, but be prepared to fight lots of mobs! I made it through the Stargate As someone else had posted a few pages back, I copied over the DIM 112 folder and I was able to get there through the Stargate but the short range teleporter didn't work, so I dug my way up. I think I had 60 or 70 stirling engines and about 20 decomposers and 10 or more synthesizers. Produced a hell of a lot of materials, but it took forever and was actually pretty wasteful. I had a 16 sieve system set up that would sieve moon rock, moon dirt and moon turf and gravel. The amount of iron I wasted the first time building hundreds of relocate pipes, transport nodes, stirling engines was stagering. Part of the secret is to not waste time building the huge industrial complex until you can get too and from Mars safely with Desh. I'm one the verge of building rockets in a quarter of the time. Got in a death loop on Mars and rather than try to edit my way out of a major screw up, I restarted using what I learned from the first try. Once you have sand and glass, you can make transport pipes to make the obsidian automatically.Įventually you can have a fully automated ore production system, but it takes a fair amount of power and a bit of space. Use NEI to figure the recipes for the moon turf, moon dirt, moon rock, sand, gravel, podzol, etc. Throw the magnesium oxide away once you get a full barrel of it, I've found no use for it yet. Use the Silicon Dioxide to make gravel, sand, dirt, podzol, glass panes and probably other things. Pour water over the stone barrel to make obsidian. ![]() Use a bucket to take lava out of the crucibles and fill a stone barrel. ![]() You start making a manual Obsidian generator. ![]()
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